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01.30.2003 at 10:11AM PST, ID: 20489721
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mouse enter/leave

Tags: enter, mouse, leave
I want to move the cursor over a sprite on screen and when the cursor is over the sprite I want some text to appear not in place of the sprite but somewhere else on screen and when the cursor leaves the sprite for the text to disappear. I know I have to use the mouse enter/leave parameter and coordinates for where I want my text to be but I'm unsure how to write the lingo. Can anyone help please?
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Question Stats
Zone: Web Development
Question Asked By: reidy
Solution Provided By: nax
Participating Experts: 2
Solution Grade: A
Views: 27214
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01.30.2003 at 03:17PM PST, ID: 7849558

Rank: Sage

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01.30.2003 at 09:09PM PST, ID: 7850927

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01.31.2003 at 10:34AM PST, ID: 7855068

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01.30.2003 at 03:17PM PST, ID: 7849558

Rank: Sage

You can do this 2 ways.

1. Explicitly set the sprite to change...

on mouseEnter me
  sprite(6).member = member("some text")
end

2. The more elegant way. ;)  
Put this on the button...

on mouseEnter me
  sendAllSprites(#changeText, member("someText"))
end

and on the sprite for the text...

property spriteNum
on changeText me, whatMember
  sprite(spriteNum).member = whatMember
end
 
01.30.2003 at 09:09PM PST, ID: 7850927
you can use either the visible or the loc property of the sprite to do this - I'd vote for the loc because I think it's less complicated.  Since you're not so familiar with Lingo , I'll try to explain it to you as detailed as I could.

We'll assume you have sprite 1 as the sprite for the rollover and sprite 2 containing the text to show.  We'll also assume you want the text to appear at point(300, 400).

at the start, make sure sprite 2 is outside of the stage area. then in your sprite 1 put this script:

---
property origPt

on beginsprite me
  origPt = sprite(2).loc
end

on mouseenter me
  sprite(2).loc = point(300,400)
end

on mouseleave me
  sprite(2).loc = origPt
end
---

I'm sure you understand the idea here.  hope that helps.
Accepted Solution
 
01.31.2003 at 10:34AM PST, ID: 7855068
thanks nax, it took me very little time to get the results I wanted with the help of your easy to understand tutorial.
the points are yours, cheers
 
 
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