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rabbitears

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strange hook problem

how come my keyboard hook is only being caught from my program even though it is a system wide hook? here's how i'm calling SetWindowsHookEx:

hHook = SetWindowsHookEx(WH_KEYBOARD, (HOOKPROC)ShiftMonProc, (HINSTANCE)instance, NULL);

the rest of the relevant code looks like this:

BOOL AreModifiersOn(WORD wMod)
{
if(wMod & HOTKEYF_SHIFT)
if(!(GetKeyState(VK_SHIFT) & 0x80))
return FALSE;
if(wMod & HOTKEYF_CONTROL)
if(!(GetKeyState(VK_CONTROL) & 0x80))
return FALSE;
if(wMod & HOTKEYF_ALT)
if(!(GetKeyState(VK_MENU) & 0x80))
return FALSE;
return TRUE;
}


LRESULT CALLBACK ShiftMonProc(int nCode, WPARAM wParam, LPARAM lParam)
{
if (nCode == HC_ACTION)
if ((GetKeyState(hotkey) & 0x80) && AreModifiersOn(modkeys))
{
MessageBox(NULL, "oh", "yeah", MB_OK);
return TRUE;

}
return CallNextHookEx(hHook, nCode, wParam, lParam);
}

i could have sworn i had this code working earlier today but for some reason, it doesn't.. i'm running win '98, vc5, and MFC but the dll is just win32 api if it matters..
Avatar of alexo
alexo
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A systemwide hook MUST reside in a DLL.
Here's an example:


////////////////////////////////////////////////////////////////////////////////
// Shared variables (must be initialized)

#pragma comment(linker, "-section:.shared,rws")
#pragma data_seg(".shared")

HHOOK g_hHook = NULL;     // WH_GETMESSAGE hook handle

#pragma data_seg()

////////////////////////////////////////////////////////////////////////////////
// Global variables

HINSTANCE g_hinstDll = NULL; // Current DLL instance handle

////////////////////////////////////////////////////////////////////////////////

// DLL initialization and termination routine

BOOL APIENTRY DllMain(HINSTANCE hinstDll, DWORD reason, LPVOID reserved)
{
    UNREFERENCED_PARAMETER(reserved);
   
    if (reason == DLL_PROCESS_ATTACH)
    {
        DisableThreadLibraryCalls(hinstDll);
        g_hinstDll = hinstDll;  // Save DLL instance handle
        break;
    }
   
    return TRUE; // Success
}

////////////////////////////////////////////////////////////////////////////////

// Set the hook

__declspec(dllexport) BOOL Hook(DWORD dwThreadId)
{
    // Is a hook allready in place
    if (g_hHook != NULL)
        return FALSE;
   
    g_hHook = SetWindowsHookEx(WH_CBT, CBTProc, g_hinstDll, dwThreadId);
    return (g_hHook != NULL);
   
}

////////////////////////////////////////////////////////////////////////////////
// Remove the hook

__declspec(dllexport) BOOL Unhook(void)
{
    BOOL rc;
   
    rc = UnhookWindowsHookEx(g_hHook);
    if (rc)
        g_hHook = NULL;
   
    return rc;
}

////////////////////////////////////////////////////////////////////////////////
// The hook procedure

__declspec(dllexport) LRESULT CALLBACK CBTProc(int code, WPARAM wParam, LPARAM
                                               lParam)
{
    /* Do whatever needed here... */
   
    // Pass through the hook chain
    return CallNextHookEx(g_hHook, code, wParam, lParam);
}

////////////////////////////////////////////////////////////////////////////////

I highly recommend Richter's "advanced windows" book.
In case that wasn't clear: The example above is the DLL.
Avatar of rabbitears
rabbitears

ASKER

my hook IS in a dll and in fact, it looks almost exactly like the example you posted..

the full source for the dll is as follows.. (minus the comments and such)

#define STRICT
#include <windows.h>
#include <commctrl.h>

#define SHIFTMON_DLL
#include "shiftmon.h"

HHOOK hHook = NULL;
HINSTANCE instance;
WORD hotkey;
WORD modkeys;
int proportion;
int moveapp;

void SetDll(HWND parent)
{
      if (hHook == NULL)
      {
            hHook = SetWindowsHookEx(WH_KEYBOARD, (HOOKPROC)ShiftMonProc, (HINSTANCE)instance, NULL);
      }
      else
      {
            if (hHook)
            {
                  UnhookWindowsHookEx(hHook);
                  hHook = NULL;
            }

      }
}



void SetParams(WORD wHotKey, WORD wModKeys, int nProportion, int nMoveApp)
{
      hotkey = wHotKey;
      modkeys = wModKeys;
      proportion = nProportion;
      moveapp = nMoveApp;
}

BOOL AreModifiersOn(WORD wMod)
{
      if(wMod & HOTKEYF_SHIFT)
            if(!(GetKeyState(VK_SHIFT) & 0x80))
                  return FALSE;
      if(wMod & HOTKEYF_CONTROL)
            if(!(GetKeyState(VK_CONTROL) & 0x80))
                  return FALSE;
      if(wMod & HOTKEYF_ALT)
            if(!(GetKeyState(VK_MENU) & 0x80))
                  return FALSE;
      return TRUE;
}


LRESULT CALLBACK ShiftMonProc(int nCode, WPARAM wParam, LPARAM lParam)
{
      if (nCode == HC_ACTION)
            if ((GetKeyState(hotkey) & 0x80) && AreModifiersOn(modkeys))
            {
                  MessageBox(NULL, "oh", "yeah", MB_OK);
                  return TRUE;

            }
      return CallNextHookEx(hHook, nCode, wParam, lParam);
}

BOOL WINAPI DllMain(HANDLE hModule, ULONG dwReason, LPVOID lpReserved)
{
      if (dwReason == DLL_PROCESS_ATTACH)
            instance = (HINSTANCE)hModule;
      return TRUE;
}






errr, i just found out that the problem lies in the hook proc, if i comment out some of the code and just replace it with a messagebox, it works fine.. here's an example:

LRESULT CALLBACK ShiftMonProc(int nCode, WPARAM wParam, LPARAM lParam)
{
      if (nCode == HC_ACTION)
      {
            /*if ((GetKeyState(hotkey) & 0x80) && AreModifiersOn(modkeys))
            {
                  MessageBox(NULL, "oh", "yeah", MB_OK);
                  return TRUE;

            }
            */
            MessageBox(NULL, "oh", "yeah", MB_OK);
      }

      return CallNextHookEx(hHook, nCode, wParam, lParam);
}



of course this isn't a good idea :) and it doesn't get the job done, so what's wrong with the commented code?
ASKER CERTIFIED SOLUTION
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alexo
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What value has the variable hotkey?
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