The game starts then goes right back off. The log file says"D3DERR_INVALIDCALL C:\work\New_mf\d3d_app.cpp line 71".What does this mean and how can I fix it? It used to play fine.
http://www.experts-exchange.com/Gamers/Misc/Q_20594225.html
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GamesDate Answered: 04/24/2003 Grade: A Views: 0
Using DX8 I have the following pieces of code (minus lots of other code, error checking and so forth). When I make a call to DrawIndexedPrimitive it returns D3DERR_INVALIDCALL and I can't figure o...
http://www.experts-exchange.com/Programming/Game/3D_Prog./Q_20096992.html
Hey,
When I make a call to the CreateDevice() function using DirectX 8 and C++, it returns D3DERR_INVALIDCALL, which supposedly means one of my parameters is invalid. Here is my code:
// --...
http://www.experts-exchange.com/Programming/Game_Development/Q_20745359.html
I started programming a directx 3D graphics engine that runs in full screen, a couple months ago for a game I'm trying to make. I started programming and thought I finished the engine and started o...
http://www.experts-exchange.com/Programming/Game_Development/3D_Programming/Q_20846257.htm...
Dear Experts,
I have a game installed on Windows XP Media Desktop which is not working.
I have downloaded the most updated graphics drivers.
When starting the game I receive the following er...
http://www.experts-exchange.com/OS/Microsoft_Operating_Systems/Windows/XP/Q_21873681.html
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Windows XPDate Answered: 07/04/2006 Grade: A Views: 4
Can anyone please help me with this problem. I look at simmilar questions, but the code is too different from mine to use the solution I found from other got the same error. It's only happens on so...
http://www.experts-exchange.com/Programming/Game/Game_Graphics/DirectX/Q_23869202.html