hi,
i am using the glreadpixels() function to retrieve the texel information from the framebuffer. In my case, I am interested in learning the grayvalue of the colored jpeg being pasted as a tex...
http://www.experts-exchange.com/Programming/Game/Game_Graphics/OpenGL/Q_20760929.html
Hi,
I'm a newbie in OpenGL so hope someone can really help!
I have written a short program to draw a magenta square. It occupies a pixel area. I then attempted to read the color buffer to see...
http://www.experts-exchange.com/Programming/Game_Development/Game_Graphics/OpenGL/Q_213109...
Hi, I've got a Q about dynamic texturing and OpenGL... Basically my third year project at University involves using dynamic impostors to accelerate a scene populated by lots of trees... So far I've...
http://www.experts-exchange.com/Programming/Game/Game_Graphics/OpenGL/Q_20593978.html
I need to save OpenGL-drawn images from the screen to a pixel buffer i.e., I need to be able to take screenshots of my OpenGL images. I tried to do this with GetPixel(HDC, x, y) and glReadPixels,...
http://www.experts-exchange.com/Programming/Game/Game_Graphics/OpenGL/Q_21551316.html
I got a problem in getting the depth value of a view using opengl. Followings are parts of my codes:
Firstly, i have enable the gl_depth_test:
glEnable(GL_DEPTH_TEST);
Then, i do the foll...
http://www.experts-exchange.com/Programming/Game/3D_Prog./Q_21272838.html