I'm rendering a triangular mesh in OpenGL, and I specify Gouraud shading (GL_SMOOTH). I also specify the RGB colors are each vertex.
As I understand it, OpenGL should color a point inside a tri...
http://www.experts-exchange.com/Programming/Misc/Q_20235206.html
Zones:
ProgrammingDate Answered: 12/06/2002 Rating: 7.0 Views: 120