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I've got a huge scene all of which renders fine except patterns such as brick and terrazzo floor patterns.  I have rendered in medium aliasing with adaptive sampling set to 32 and boy do I get text...
Zones: LightwaveDate Answered: 09/01/1999 Rating: 6.6 Views: 0
hi ya'll ... got couple of questions about DX7: (and i need a good answer pretty quick) 1. how do i make object transparent ? (not with the DDCOLORKEY, but example like 50% transparent) ...
Zones: Game ProgrammingDate Answered: 07/27/2000 Rating: 6.8 Views: 0
I have drawn a cylinder surrounding entire screen with its axis parallel to x-axis. I want to textue map it so that bitmap(256 * 256) may be tiled but its original shape should be retained. How can...
Zones: 3D Game ProgrammingDate Answered: 09/21/2001 Rating: 7.4 Views: 0
I am using visual basic 6 and direct x 9.  In direct x one loads a texture from a .dds or .bmp file. In visual basic, one can create a picture box and draw graphics on it and then save it as a .bmp...
Zones: 3D Game ProgrammingDate Answered: 06/07/2004 Rating: 8.6 Views: 0
In corelDraw 12, can a new texture be added to the existing libraries?  If so, what files type (or types) are required and what's the procedure?  Thanks, Warren Shore
Zones: Web Graphics Software, Grap...Date Answered: 03/10/2005 Rating: 9.4 Views: 0
Im back!  (it seems like i am the only one who asks questions on FW around here...)   Anyway, whenever i apply a texture to something in FW MX 2004, it doesnt tile properly (textures that came w...
Zones: Adobe FireworksDate Answered: 05/26/2005 Rating: 7.8 Views: 0
For some reason the texture is not being applied to the polygon. it draws the polygon with the last color set. what is wrong with the code? as it is obivous from the looking at the code, it is usin...
Zones: OpenGL Game ProgrammingDate Answered: 08/31/2005 Rating: 4.2 Views: 0
I need some textures for an outdoor scene in which I am modeling a school building.  Do any of you have any textures related to: Bricks Windows grass landscape scenery sidewalk etc.   ...
Zones: OpenGL Game ProgrammingDate Answered: 12/30/2005 Rating: 7.8 Views: 0
I had implemented Texture mapping algorithm in Windows   WIN32. It's performance is 400 polygons per one secound. I want to know more fast Texture mapping algorithm for Windows WIN 32 Programming ...
Zones: CDate Answered: 02/06/1998 Rating: 6.0 Views: 0
I am looking for somewhere that I can get good textures for graphics rendering for free.  The kinds of textures I am looking for are wood textures, stone textures, and especially a texture that loo...
Zones: Web Graphics SoftwareDate Answered: 12/07/1998 Rating: 6.8 Views: 0