Dan Fischbach
Designer/QA on "FireCell"
  • Cherry Hill,
  • New Jersey,
  • United States of America
Member Since: 2004/03/27
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Professional Background
Designer/QA on "FireCell"
SynapticSwitch, LLC
June 2014 – Present
SynapticSwitch original IP. Published title. Originally released October 31st, 2013. Brought on for game re-release.

A casual puzzle game for Windows 8/8.1 phones, tablets, and PCs made using VS2013, C#, and XAML.
* Performed QA duties as needed.
Designer on "Mariner"
SynapticSwitch, LLC
August 2011 – Present
Working (as time allows) on "Mariner", a social/strategy game on the PC.

* Updated & cleaned up project wiki with fresh information for team members
* Overhauled & organized game design document to more quickly ramp up new team members
Freelance Video Game Designer/Consultant
Self-employed
December 2009 – Present
I provide consulting for people who require it in order to make a rough prototype of their game or to help make their game design documents more robust.
Freelance IT Consultant
Self-employed
2002 – Present
Freelance IT consultant for:
* Computer repair and installation
* Building custom computer systems
* Setup and securing of wired and wireless network infrastructures
* Scripting
* Support and training
* Removal and prevention of spyware, virii and other computer infections
* Web development and hosting

Developed and supported front and backends for:
* http://sumbaa.com
* http://design-milk.com
* http://jcetonline.org
* Ask me about the work I did for individual (personal) websites

* Ported site content for the Jersey City Employment & Training Program (JCETP) to a Content Management System (CMS) in order for them to easily update their website. See http://jcetonline.org for more info.
Adjunct Professor
Camden County College
September 2013 – December 2013
Taught the following sections of Internet: Tools and Techniques at Camden Technology Center for the Fall 2013 semester:
• CIS-191-80 (15498)
• CIS-191-81 (21373)
Project Lead on "Frantic Frog"
Island Officials
September 2012 – September 2013
Island Officials original IP. Published title. Released June 8th, 2013.

A casual, Unity 4-based mobile game for Android and iOS platforms
* Lead a small team of game developers through production to release
* Created and maintained a detailed task list to allow team members to see the current status of the game
* Provided design, programming, art, and sound direction and support when needed
* Performed QA duties as needed
Adjunct Professor
Camden County College
February 2013 – May 2013
Taught CIS-191-D80 (17018) Internet: Tools and Techniques at Camden Technology Center for the Spring 2013 semester.
Lead Designer/Associate Producer on "Wallet Wizard"
SynapticSwitch, LLC
January 2012 – April 2012
A casual game made in 4 weeks for Radiant Event Technology/PNC Bank using Microsoft’s Kinect for Windows and Unity 3.5
* Created & maintained design document for the entire project
* Responsible for breaking down mechanics for programmers to implement      
* Scripted out small functions used for pickup functionality using C#
* Maintained Unity Asset Server
Quality Assurance Lead on "Drifters"
Florida Interactive Entertainment Academy
February 2009 – December 2009
*  Developed QA methodology which explained the classification and procedure for reporting bugs
* Administered DevTrack setup so team members could easily route and fix bugs with minimal workflow interruption
* Tested game on various hardware configurations (both physical and virtual using VMWare Workstation) to ensure compatibility with older systems
* Wrote the installer and patches for the game using NSIS to help bring the player into our game world from the outset
* Wrote a few small tools for file conversion/renaming to get new assets into the game quickly
* Funded sound development through SoundSnap.com in order to fully realize the soundscape for our game (out of pocket)
Webmaster on "Drifters"
Florida Interactive Entertainment Academy
February 2009 – December 2009
http://driftersgame.com

* Established and managed hosting using a Linux CentOS webserver to secure a stable webhosting environment
* Developed site using open source software to mitigate costs, get a site up quickly, and simplify the addition of content by anyone on the team
Producer/Designer on "Chain Game/Hell Bound"
Florida Interactive Entertainment Academy
December 2008 – February 2009
* Developed and pitched game idea and mechanics to top FIEA execs
* Co-authored the game design document
* Hosted and maintained team wiki
* Developed various chain-related moves
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Education
University of Central Florida
Masters
Interactive Entertainment with a concentration in Production
2008 – 2009
New Jersey Institute of Technology
Bachelors
Information Technology with a concentration in Multimedia
2004 – 2008
Cherry Hill High School West
2000 – 2004
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Full Biography

Hi there!

I'm a video game developer. I focus on gameplay, design docs, user experience & a smidge of coding. A nice blend of Producer & Designer with some scripting kung-fu.

New connections and chats are always welcome. I'm available on all major IM networks, (Google Talk/Hangouts, AIM, YIM, ICQ, MSN/Skype, IRC) social networks, (Google+, Facebook, Twitter) phone, webcam and email.

Please see the info below for complete details about my experience and skillsets.

Languages
English
Native or Bilingual Proficiency

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