I have two books available on the market: Indie Game Development With C# & XNA, and Unity AI Programming Essentials. I have a live Lynda.com course on Infinite Procedural Terrain in Unity. (Free trial to Lynda.com here) Which will soon be followed by another on creating Real Time Strategy Games in Unity. I’m also published in EdTech Magazine, and was a speaker on Unity at MKE.NET. I’ve taught business and game development and automation at multiple colleges, including Bellevue College in WA and Hartland Community College in IL.
But by day, I’m a mild mannered programmer Omni, focusing on C#, MVC, SQL, JS and Unity 3D (when the opportunities arise.) I’ve been programming professionally for a little over 17 years now, and another 8 before that on personal stuff. I’ve worked for major clients like Microsoft, JCI, Hasbro/Wizards of the Coast (where I held a senior role) and a variety of other places, which has afforded me incredible opportunities in learning and developing with a large number of technologies. Your welcome to connect to me on LinkedIn or Twitter.