ratty
Member Since: 1998/06/02
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I've been a software engineer in the computer games industry for six years, working at Berkeley Systems writing and creating art for 'After Dark' screen savers, and at PF.Magic, making products in the 'Dogz' and 'Catz' lines of virtual petz. I have extensive experience programming in C and C++, with a smattering of Windows coding, AI, graphics, and behavioral/physical modelling.

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