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3D Objects & Collision

ashish112396
ashish112396 asked
on
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Last Modified: 2012-06-21
I am trying to write a program in C++ (UNIX) using OpenGL that enables me to click and drag two or more 3D objects dispersed in space so that when they touch each other, they fuse/stick together and thereafter can be moved together.

The objects range from simple spheres and cubes to complex models.  More importantly, I am trying to make this "fusing together" action generate an event such as playing a quicktime movie or a gif animation or even affect the behavior of another object. That is, when two or more objects are dragged and made to touch one another, an event is generated (such a movie). This may or may not utilize the capabilities of OpenGl....other suggestions are welcome.
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