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A resource DLL

Hello,
I use Visual C++ 5.0 (moved from 4.2)
I have created a new "project" which is a regular DLL
(not MFC) and I want it to be a "resource" bank for my
application. which means- ALL resourced will be in it and
nowhere else, so i can create a multi-language app that
uses a different DLL for any langauge.

I have added resources to this DLL, all's ok. but when I
compile it, it stops with a link error and says something
about a "DllInit" something function which is missing...
what function am i suppose to add, and most important-
WHERE, WHAT FILE should I add to my Resources DLL....

Thanks.
0
magid
Asked:
magid
1 Solution
 
chensuCommented:
In addition to all the resources, you should also add a .C or .CPP file which includes the following function,

#include <windows.h>

BOOL APIENTRY DllMain( HANDLE hModule,
                        DWORD ul_reason_for_call,
                        LPVOID lpReserved )
{
    /*switch( ul_reason_for_call ) {
    case DLL_PROCESS_ATTACH:
    ...
    case DLL_THREAD_ATTACH:
    ...
    case DLL_THREAD_DETACH:
    ...
    case DLL_PROCESS_DETACH:
    ...
    }*/
    return TRUE;
}

0

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