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Programming DMA transfer in Visual C++ 4.2 (Windows 95)

Posted on 1997-04-13
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How do I initialize the DMA controller with physical address while in Visual C++ 4.2, we're dealing with virtual addresses?
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Question by:industx
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chensu earned 600 total points
ID: 1162695
You cannot access the physical devices directly with Win32 SDK since it is device independent. However, you can use the device IOCTL interface in an application to carry out "low-level" operations that are not supported by the Win32 API and that require direct communication with a VxD. Windows 95 implements the interface through the DeviceIoControl function, which sends commands and accompanying data directly to the given VxD. But you must have a VxD that controls the DMA. Please see Visual C++ 4.2 documentations for more information:
SDKs/Win32 SDK/Programming Guides and Tools/Programmer's Guide to Windows 95/Using Windows 95 features/Device I/O Control.
If you would like to program the DMA controller directly, what you need is Windows 95 DDK (Device Driver Kit) that is used to develop all kinds of device drivers.


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