Just add the following to your header file:
afx_msg LRESULT OnCommNotify(WPARAM wParam, LPARAM lParam);
In your cpp file:
Finishing the grid – keyboard support for arrow keys to manoeuvre, entering the numbers. The PreTranslateMessage function is to be used to intercept and respond to keyboard events.
Continuing from the fourth article about sudoku. …
Database storage, where is the exe actually on the disc? Playing a game selected randomly (how to generate random numbers). Error trapping with try..catch to help the code run even if something goes wrong.
Continuing from the seve…