.rc pushbutton problemHi

Hi
      I am using Borland c++ 4.5 resource workshop to prototype. My problem is
I have created a standard dialogue box ie a box with 2 input fields. I have an ok, a cancel and a view list pushbutton in the window as well.  The OK and CANCEL are the standard pushbuttons while the VIEW LIST I added myself. The VIEW LIST button has a unique control number and name.
In the CPP file that uses the resources I have a switch statement to invoke another window when the VIEW LIST button is depressed. Problem is that I cannot get the view list button recognised. I can depress it at runtime to my hearts content but to no avail.
If I use the value of the OK or the CANCEL button in the switch statement I can invoke the new window.
I have set all the possible option of the VIEW LIST button to the same settings as the OK button (bar the identifier) and I still cannot get it to recognise.


?? Thanks Tim.
nerdAsked:
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md041797Commented:
Are you using OWL?
Show us some code.
Try changing the control ID, you may have a conflict.
Use Winsight to track the message flow and see what message is being generated.
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gaohongCommented:
Since you have it up and running. I assume that you got the
control ID, else you wouldn't pass resource compiler.

You properly forget to add message handler for your button,
add following in your cpp file

DEFINE_RESPONSE_TABLE1(YourDialog, TDialog)
    //EV_WM_ACTIVATE,
    //EV_WM_SYSCOMMAND,
    //EV_COMMAND(IDOK, CmOk),
    //EV_COMMAND(IDHELP, CmHelp),
    //EV_COMMAND(IDCANCEL, CmCancel),
    EV_COMMAND(YOURBUTTONID, CmYourButtonPressedAction),
END_RESPONSE_TABLE;

void YourDialog::CmYourButtonPressedAction()
    {
     //replace with your own action code here
     MessageBox(HWindow, "I pressed this button", "Notifier", MB_OK);
    }
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