How is raw sound data stored?

I am using SPBRecord to create my own voice-activated recorder.  In order to do this i need to find some way to access the meter level (ie the volume level of the data - an integer from 0 to 255) from the raw data recorded into the buffer ( i think is sample points in the form integer -128 to 127).  How exactly is the sample data stored and how can i retrieve the volume level from this data?
DylanCranberryAsked:
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DylanCranberryAuthor Commented:
Adjusted points to 150
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DylanCranberryAuthor Commented:
I guess what i really want to know is how do i read and manipulate individual samples.  Is there some code somewhere i can use to do this?
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DylanCranberryAuthor Commented:
Adjusted points to 175
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byoungCommented:
audio is generally stored as byte arrays since these are the easiest to compress, manipulate, and store.  The exact encoding and decoding between recording and listening I don't know, the applications decipher the byte arrays.  You might be able to access it using Resedit or something liek that, but watch out cause you could screw something up royally with resedit.  good luck, hope this helps
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matthias072397Commented:
Hi,

every sample point is stored as either a signed or unsigned integer. This integer can have 8 or 16 bits. This depends on the sound, and I think you can tell SPBRecord whether you want 8 or 16 bits. More bits mean more quality. Sample data on the Macintosh is always unsigned, i.e. for example for 16 bit data, a sample point ranges between 0 and 65535. The "zero" point is at 32768.

If you want to determine the volume of raw sample data, you can try to add all sample points (convert to signed first by subtracting 32768 and take the absolute value!) and divide by the number of sample points. This gives you a "average" sample point that represents the volume - the higher the point the higher the volume.

Hope this helps.
Matthias
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