*/ from my .cpp file
BOOL Wintodo_OnCreate(HWND hwnd, CREATESTRUCT FAR* lpCreateStruct)
*/ Segment from my resource file /*
1801 BITMAP "1801.bmp"
3801 BITMAP "3801.bmp"
My program does not call "LoadBitmap" to use these
bitmaps, they seem to have been loaded automatically
by the program the only problem is that i am running out
of system resources because my program does not seem to be freeing the resources it loaded when i comment out the bitmaps in my resource file every thing seem to be OK.
My question is Must i use LoadBitmap?? and where should i use it i tried using it before the call to CreateWindow
but it did'nt make a diffenence.
Should i call DeleteObject()?? and if so how can i if i
don't have a handle to this bitmap any where in my program which does'nt seem to need it anyway and also i cannot use an integer in the call to LoadBitmap, am i doing something wrong (I got the documentation for placing a bitmap on my buttons from Borland TechFax Document #1534).
Thanx in aDvanCe.