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Motif and C++

Posted on 1997-06-19
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Last Modified: 2013-12-26
I am trying to figure out Motif using C++.  I am having a difficult time getting callbacks to work.  I imagine there is some goofy pointer thing happening but I am not sure what.

I have a class MainMenu.  In that class I create some xmPushButtonGadgets.  Now I am trying to set up a call back
here is some code snippets
---
//MainMenu.h
...
protected:
void open(Widget, XtPointer, XtPointer);
...
------
//MainMenu.C

... Widget button;
  button=XtVaCreateManagedWidget("Open",xmPushButtonGadgetClass,_filePullDown,NULL);
  XtAddCallback(button,XmNactivateCallback,&MainMenu::open,NULL);
...

I can not figure out what to pass in for the callback function name.  Everything I have tried generates some goofy error.  This generates the following error

"MainMenu.c++", line 67: error(3252): argument of type
          "void (MainMenu::*)(Widget, XtPointer, XtPointer)" is incompatible
          with parameter of type
          "XtCallbackProc)(Widget, XtPointer, XtPointer)"
    XtAddCallback(button,XmNactivateCallback,&MainMenu::open,NULL);

Thanks

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Question by:micah
2 Comments
 
LVL 2

Accepted Solution

by:
lockhart earned 400 total points
ID: 1293545
You may need to typecast your callback to be an XtCallbackProc. This is a C++ thing, in C it wouldn't particularly care. You also don't need the "&" before your routine name. By definition, a routine name is an address if it isn't followed by parens just like a class name is considered to be a type declaration for an instance if it isn't followed by parens.

Just removing the "&" may reduce this to a warning, but something like:

XtAddCallback (button,
               XmNactivateCallback,
               (XtCallbackProc)MainMenu::open,
               NULL);

will probably let the compiler stick the proper address into the activate callback slot.

Mike
0
 
LVL 4

Expert Comment

by:jos010697
ID: 1293546
If you want a nice C++ environment for Motif, mail
rvloon@xs4all.nl or ronald@and.nl. He's the maintainer
of the Motif++ layer. (there's a mailinglist for this stuff too)

kind regards,

Jos aka jos@and.nl (yes, ronalds desk is opposite of mine ;-)
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