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Screen Graphics Borland C++ 4.0

shewolf asked
Medium Priority
Last Modified: 2008-03-10
In 32-bit applications, how do I "play" with screen colors, fonts...  All "Help" areas claim not to use in 32-bit.
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Adjusted points to 15
In dos: use conio.h and/or BGI.
In windows: use the OWL framework.

A vague question result in a vague answer, I'm not telepathic.
Also my talents and knowledge seem to vanish if they are not stimulated with at least 50 points :-)


I figured for 15 points, that this was just a "play" question.  :-)
Aside from the low point value -

you don't even mention if this is meant to be a 32bit dos (using a dos extender) app, or a Windows app.


Currently in a DOS application...
Link with BGI32.dll.  All the BGI32 drivers use the .dll extension instead of .bgi, .bgx.  The font files are the .fnt files.  The only bbgi functions you can't use are installuserdriver and registerbgidriver.  The only difference is with the detectgraph function which returns more vga types.

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