C++ -> Converting: AVI & FLIC Movies Frames to Windows DIBS

Hi there,
I am Looking for C++ Code/APIs etc etc that will convert
AVI Movie Frames and FLIC Movie Frames to DIB.

My Problem is How do I Get BitmapInfo From these frames.
I Have tried using AVIFile Functions for Obtaining BitmapInfo from AVI Movies without success and for FLIC Frames I have got a slightest Idea.. Could anyone help me out please.

I am Using VC++ 4.0.
lupomageAsked:
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chensuCommented:
For AVI, you can refer to Video for Windows DK sample: AVIEDIT. It uses AVIFile functions to extract each frame.

For FLC, you can use Autodesk Animation DLL (AAPLAY.DLL) functions to do so.

HAA aaSetParm(hAa, wType, wValue1, lValue2)

HAA hAa
A handle returned by aaLoad.

WORD wType
AA_FRAMEBITMAP            -      2000

wValue1 is the frame number of the frame whose image is to be returned. lValue2 is the address of a buffer where a handle to a Device Independent Bitmap for the frame is to be stored.  The frame does not need to be visible in order to return the bitmap.

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lupomageAuthor Commented:
Thanks for your answer, I going to Look for this AVIEDIT sample and as for AAPLAY.DLL, I am not gonna be able to use it since it is a 16 bit dll (Unless there is 32bit aaplay.dll - I have never come across one).

Looking Forward hearing  from you, if you think you won't be able
to sort out aaplay.dll business just Add a comment and I Will Unlock the question to another expert.


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chensuCommented:
I am also looking for 32-bit aaplay.dll. But, you can try thunk to call the 16-bit aaplay.dll from 32-bit applications.
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chensuCommented:
There is an article: "A WinG Flic Animation Player" by Ton Plooy in "Windows Developer's Journal" October 1995 Volume 6 Number 10. Although it is also 16-bit, the part of reading each frame is the same for 32-bit. You can get the source code at http://www.wdj.com/source.htm and extract what you want. Another article useful for you is "The Flic File Format" in "Dr. Dobb's Journal" March 1993 (http://www.ddj.com).
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