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gl quake in windows nt 4.0

Posted on 1997-07-18
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Last Modified: 2013-12-26
i have a 3dfx voodoo card (monster 3d) and i love the game quake

gl quake runs in windows 95, but i want it to run in nt

i've gotten the glide drivers to work in nt and the glide test also works... but when i run gl quake, it switches me to 640*480 (i understand why it does that) but the good old dr watson pops up and give me an error...

what am i missing?
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Question by:coreyfro
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kyoryu earned 70 total points
ID: 1100296
coreyfro,

GLQuake runs in NT, and in fact, the id guys have stated someplace (forget where) that it's actually a better way to run than '95.

With the amount of information you've given me, it sounds most likely that you haven't copied the 3dfx GL minidriver into your system directory.  Part of the zip file that GLquake came with should have been a .dll file (can't remember the name, but the readme.txt file should have it on there.)  If you copy that into the windows\system directory (or whatever it's called on your system), you should be able to run it.

Hope this helps.
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by:coreyfro
ID: 1100297
they say not to copy the mini driver to the system dir, but to the quake dir... i got the most recent driver... i assure you that i did the same for win 95.... i hate 95.... opengl32.dll

i looked at the gl-dojo page and the info there was sparce.... i figured i'd give you guys a try...

the video mode changes to 640*480... i didn't mention that before.....

please help!!! i love glquake... i hate windows 95!!
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by:coreyfro
ID: 1100298
yeah... heheh... my bad... i had the win 95 dlls in my quake dir... once i removed them... it ran great!!!! use glide 2.31
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