I have slideshow application that displays numerous images. However, after each image display more memory is taken by the program till after about 40 images the program runs out of memory and crashes. I need to be able to clear the memory used by each previously displayed image. I have tried g.dispose() and image.flush() with no results. How do I reclaim the used memory?
An old method to applying the Singleton pattern in your Java code is to check if a static instance, defined in the same class that needs to be instantiated once and only once, is null and then create a new instance; otherwise, the pre-existing insta…
Viewers learn how to read error messages and identify possible mistakes that could cause hours of frustration. Coding is as much about debugging your code as it is about writing it.
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