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Svga 256  640 , 480 graphics mode

Posted on 1997-08-14
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Last Modified: 2008-03-10
Well mostly the Title gives the question i am fairly new at this programming. I have basic data structures down, but i want to make them look nice.  How do i get this graphics mode to work. I suppose i need a list of Drivers (I think they are called Bgi), routines to load it, any any other hints tips and suggestions to get this going..

Ps Thanks for taking the time to help me out :)
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Question by:Nightshade081497
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qed070297 earned 200 total points
ID: 1167485
You need to get familliar with a spec called "VESA".  You can
download what you need from "SciTech Software" at

    http://www.scitechsoftware.com

The answer is quite involved and too lengthy to give all the
details here.  But basically it boils down to something like
calling int 10 with ax=4f01, bx=101 or something like that.

This question has nothing to do with C++ specifically.  The
actual method of implementation will have a lot to do with
what kind of compiler (16bit vs. 32bit) you are using.

For even more information look up:

    ftp://ftp.oulu.fi/pub

They have the VESA spec as well as the DPMI spec (which will be
required if you are using a 32 bit DOS compiler.)
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