Poker Simulation Help

I am interested in building simulations and models of the various games of poker, Seven Stud, Hold ‘Em, Omaha Eight or Better, etc..
What is the best language to develop this application in and why?

I would be interested in studying any prior work done in this area.
Where should I look to find existing poker algorithms, simulations or code?

What other advise could you give me to help me?
sdanielAsked:
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kellyjjCommented:
The best language to write in is the one you know best.  A lot of people will be telling c c++.  If you are developing this for windows then I would go with ms Visual C++.  It has a lot of tools already writen, and has a lot of online help.    If you doing to this for a dos platform, then I would go with Borland's C++.  I have found that for dos Borland is the best.    If you are doing it in dos, then it might be a good idea to learn some assembler as this will make write the program easier.  
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sdanielAuthor Commented:
This really isn't telling me anything.  Perhaps I should have added that I used to develop forecasting models and also sports handicapping applications in FORTRAN and BASIC years ago (on mini-computers.) So developing with FORTRAN would meet the criteria of what I know best.  What I really was looking for was a comparison between C, C++, FORTRAN, Visual Basic and whatever else in terms of difficulty to learn and use as well as which would yield the fastest programs, need the least memory, etc.  There is value in the answer but that is obvious and does not take into account the specifics of a POKER simulation.  If you or someone else want to take another shot at this I would appreciate the effort.
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