I'm creating a program in D2. a math Equation is going to be used to figerout the Volum to Surfase Area of of an Object. The book that I'm using has the following Math.
Surfase Area =[(cube root of volume) squared] x 6
Is there a command in D2 that calculates the cube root or do I have to find an nother way.
If there is no command, please supply code to add. willing to give the points.