How do I create a from an array?

PIX_PTR is an array of colors(chars) which I should be able to display as a bitmap. The palette I will use is a 16 color palette of user defined colors. I am not going to deal with the palette issue here, but it is important to know that the only colors used are 0-15. I have used the following code to attempt to display the contents of PIX_PTR as a bitmap.

GetClientRect( hWnd, (LPRECT) &rect );
hbmp = CreateBitmap(320, 200, 1, 4, PIX_PTR);

hdc = GetDC(hWnd);
hdcMemory = CreateCompatibleDC(hdc);
hbmpOld = SelectObject(hdcMemory, hbmp);

BitBlt(hdc, 0, 0, 320, 200, hdcMemory, 0, 0, SRCCOPY);

SelectObject(hdcMemory, hbmpOld);

ReleaseDC(hWnd, hdc);

When the program is run, this code displays nothing. I can get it to display something by using a 1 in place of 4 in parameter 4 of CreateBitmap. Of course the display is monochrome and erroneous, but it does display something. I am not loading any palette information at this time, I plan to work on that after I get PIX_PTR to display something using any colors. I assume there is a predefined palette, default or otherwise.  I have also tried to use CreateBitmapIndirect with no success by using the following settings.

bm.bmType = 0;
bm.bmWidth = 320;
bm.bmHeight = 200;
bm.bmWidthBytes = 256;
bm.bmPlanes = 1;
bm.bmBitsPixel = 4;
bm.bmBits = PIX_PTR;
hbmp = CreateBitmapIndirect(&bm);

The information I can find on "bm"(BITMAP) is wrong or just not available. Do you know what values I should use for bmWidthBytes? What is bmWidthBytes? Since I am using only 16 colors shouldn't bmBits be set to 4?

I have spent a lot of time attempting to make this work, any suggestions you may have would be greatly appreciated.

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kw040597Connect With a Mentor Commented:
The CreateBitmap() can be only used to create monochrome bitmap, use CreateDIBitmap() or CreateDIBSection() instead. The relevent structure is BITMAPINFOHEADER.
CreateBitmap() CAN be used to create color bitmaps.

bmWidthBytes should be 100;  I think that will fix things.  It should be the number of bytes across a single scan line of the bitmap rounded up to an even number.

since you have 200 pixels across and fit two pixels in a byte (4 bit color) you need 100 bytes across.  Since 100 is even, you don't need to round.
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