Modifying Win32 PE EXE ProductVersion AFTER compilation

Does anyone know of a way to change the ProductVersion string and PRODUCTVERSION data stored in a Win32 EXE or
DLL AFTER it has been built?

I know you can change it in the resource editor then recompile, but I want a program to restamp the
ProductVersion of existing DLL's and EXE's.

This would be useful for me since I have a project which includes many DLL's and EXE's. Usually, only an few will change between official releases, so I don't want to recompile them unless I need to. However, I would like to
be able to see which 'official' release they were tested with so I know that if I have a set with the same ProductVersion, they were tested together and will all
work together.

I want a program that could change the ProductVersion's of
a set of EXE's and DLL's.
Does anyone have such an animal or have information on how to write one?
sderochemontAsked:
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y96andhaConnect With a Mentor Commented:
If you are running Windows NT, you can use the BeginUpdateResource, UpdateResource and EndUpdateResource functions to change the VERSIONINFO resource in the EXE or DLL in question.

The easiest way to do it would probably be to first use FindResource, LoadResource and LockResource to retrieve the previous VERSIONINFO, then change the version number and finally write it back with the above functions.
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