Real time sound recording in a Windows App

How do you go about recording sound in a Windows Application? I've heard of mciSendCommand and waveIn... Can anyone give me a concrete example on the use of these functions?  If its not too much trouble, I would prefer an MFC example.  Many thanks!!!
karlonAsked:
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dtowCommented:
Just goto soundrecorder record what you want. name it whatever you want, but just make sure the file extension is .wav then place it in the media file folder in windows. Now goto control panel and get in to sounds now bring up the sound event you want to associate with that sound you recorded. Now click on browse. locate the file name in your C:windows\media\yourfile.wav that's it. Now every time that event happens you will here that sound.
  If what you wanted was to replaces say a sound in a game or a program just create a new sound and replace the old with the new, just make sure you are replacing apples with apples and oranges with oranges. If you need more detail please let me know and I will be glad to be more specific. You may want to give me an example of something you want done. Good luck!
                                              Dana
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karlonAuthor Commented:
What I meant was how do i incorporate the feature of sound recording in a Visual C++ MFC program?  I wish to write an MFC program that records sounds from a microphone connected to my sound card.  I've heard of waveIn functions but I do not know how to use them or where to start.  Can you help?  Thanks again!!!
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