In Borland C, there is a function farcalloc that allocates far pointers.
Is there such a function in Visual C++ 4.0?
Or is there any other way to implement far pointers in Visual C++ 4.0? (I need to implement a dynamic array of size greater than 64K using pointers.)
With Visual C++, you can target only 32bit Windows. As such, there is no concept of far or near pointers because every pointer can address 4 gigabytes. So you can write in C,
char* foo = (char*)malloc(1000000);
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