MasterMind variation

I wonder if anyone can help me with this...
I want to make a mastermind variation for my homepage. This variation does not have to do
with colors, instead it has to do with numbers. The program must take as
input the max number that can be used as well  the number of the
positions (pinholes). The program must use minmax of alpha-beta...


(example)

Enter the max number: 4
Enter the number of positions: 5
Now give the code: 2 3 2 4 1

Thinking...
Your code must be: 2 3 2 4 1


Thanks for your help
kkarnezAsked:
Who is Participating?
 
potsyConnect With a Mentor Commented:
here is some code I found
uses crt;

type
pegstype = array[1..10] of integer;

var
  user,pegs,pegs2 : pegstype;
  guess,x,p,c,p2,c5  : integer;


{ ----------------------------------------------------------------------------}


procedure Correct(p,c : integer; user,pegs : pegstype; var c5,p2 :
integer); { cheks if done or not }

var p3,b,c2,c3,c4 : integer;
    colsc,      { code colors }
    colsg    { colors from user }
        : array[1..9] of integer;
begin
  b := 0;
   { counts correct pegs }
  for c2 := 1 to p do if (user[c2]=pegs[c2]) then b := b+1;
  p2 := b;
        { counts correct colors }
  pegs2 := pegs;
  p3 := p;
   { fills COLSc with the colors in PEGS }
  c4 := 0;
  for c2 := 1 to c do
   begin
   if (pegs[c2])=c2 then
    begin
       c4 := c4+1;
       colsc[c4] := c2;
    end;
   end;
   { fills COLSg with the colors in USER }
  b := 0;
  for c2 := 1 to c do
   begin
     if (user[c2]=c2) then
     begin
       b := b+1;
       colsg[b] :=c2;
     end;
   end;
  { finally counts the correct colors }
  c5 := 0; { says how many colors correct }
  for c2 := 1 to c4 do
   for c3 := 1 to b do
    if colsg[c3]=colsc[c2] then c5 := c5+1;
end;
{===
=======================================================================}

Begin
  clrscr;
  randomize;
      { ask user how many pegs and colors to use }
  write('How many pegs (1-10) -->');
  readln(p);
  write('How many colors (1-9) -->');
  readln(c);
   { initializes the pegs }
  for x := 1 to p do pegs[x] := random(c)+1;
  { starts playing the game }
  guess := 1;
  repeat
    writeln('Guess ',guess);
    for x := 1 to p do
     begin
        write('Peg ',x,' -->');
readln(user[x]);
     end;
    guess := guess+1;
    correct(p,c,user,pegs,c5,p2);  { calls procedure to check pegs }
    writeln('You have ',p2,' correct peg(s)');
    writeln('and ',c5,' correct color(s)');
    writeln;
  until p2=p;  { loop until number of good guess = number of pegs }
  writeln('You have broken the code in ',guess-1,' guesses');
  readln;
End.

It should work fine if you need more help let me know.
0
Question has a verified solution.

Are you are experiencing a similar issue? Get a personalized answer when you ask a related question.

Have a better answer? Share it in a comment.

All Courses

From novice to tech pro — start learning today.