Create an image out of a graphics source

I want to write a string (with a font) to an offscreen graphic and then create out of this an image object for further usage. The way to get the graphics from an image seems easy to me. But how works it the other way round?
Help would be appreciated very much!!
mwaberAsked:
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jpk041897Commented:
If you create a derived Canvas, you can use the:

java.awt.Graphics.drawString()  

method to write your strings into your image inside an overide of the paint method. I.e.:

     public void paint(Graphics g)
          {
          ...
             g.drawString("Your Text", x, y);
          ...
          }

Another alternative, albeit more complex could be to use the clipboard.

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