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Creating toolbars with > 256 colors

What is the easiest way to create toolbars with greater than 256 color buttons?  When I'm in the Developer Studio and I copy in a high color bitmap from MS Photo editor, it appears just fine on the toolbar I'm creating until I click File/Save.  Then it changes to a 256 color representation.  When I bring up the bitmap that represents the toolbar in MS Photo Editor, the properties show that it is a 256 color bitmap.  If I resave it to a 24 bit color bitmap, Dev Studio no longer can read it. If I compile and run, the buttons are black.  
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skin
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skin
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skinAuthor Commented:
In fact I have not been able to use anything above 16 color.
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galkinCommented:
Standard tool bar doesn't support more then 256 colors. To create toolbar with more then 256 colors you must handle WM_PAINT message, i.e. override OnPaint function in your CToolBar derived class and implement your custom painting using DIB functions. By the way if you copy and paste bitmap <= 256 colors from other graphics application you should save also palette in temporary palette file and then load it in VC++. Only then you should paste bitmap from the clipboard.
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vypressCommented:
well, well...
but at www.codeguru.com/toolbar/ there is an example, how to put 256 color bitmap on toolbar. Simple use LoadBitmap(..) function...
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skinAuthor Commented:
vypress,

I followed these instructions from the page you pointed me to:
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I recently needed to have 256 color toolbars in my app. If you create 256 color bitmaps in devstudio, and try to use them with CToolbar it won't work.
The problem is in the LoadBitmap() member or CToolbar. Appwizard will create the following line in your CMainFrame class:
m_wndToolBar.LoadBitmap(IDR_MAINFRAME)
Here is the fix, just replace the load bitmap call with a call to the control itself:
m_wndToolBar.GetToolBarCtrl().AddBitmap(iNumButtons,IDR_MAINFRAME);
It really is that easy, I found this solution after writing my own toolbar class that used the tool control directly, and 256 color bitmaps worked fine. I couldn't believe it, but it works!
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But, first, there wasn't a statement like this
m_wndToolBar.LoadBitmap(IDR_MAINFRAME)
in my CMainFrame class.  So I tried creating an MDI app from scratch and did not find one either.

Thanks for any help you can provide.


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