Creating a Thumbnail View in GUI

I having a problem to create thumbnail views of the images open in the GUI. In my GUI, the thumbnail view is a small version of the image opened. When it is clicked, it will display the actual image. May I ask how can go about creating thumbnails. I currently using visual C++ to code my GUI.
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nietodConnect With a Mentor Commented:
Answer coming.
There's a lot of different steps to this and I'm not exactly sure It you are asking about a particular procedure or the whole thing.  So let me outline the whole proceddure and then if there are areas you need more details let me know.

First you will need to create the image to be shrunken.  You will need the whole image, so if only a portion is vissible on the screen (and scrolls) you will have to create the image in a memory device context.  We will call this the source device context.

Then you will create a bitmap in memory the size of the thumbnail and compatible with the source device context.  You will create a memory device context compatible with the source device context and select the bitmap in.  Let's call this the destination device context.

Then you copy and shrink the image from the source to the destination device contexts using StretchBlt().

Then you save the destination bitmap as your thumb nail.  You probably want to convert it to a device independant bitmap and save that.

That's the general idea.  Questions anyone?
This sounds neet, and compact, but can you post code to do exactly what you outlined ?
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