In my SDI-App I installed an OnIdle() that works perfectly. Now I want to show a fullscreen-animation after a button is pushed and I want to use the OnIdle -routine to check for updating the (full) screen (20Hz or so). Therefore I create a new Wnd (with WS_POPUP|WS_MAXIMIZE|WS_VISIBLE style and all the stuff) and draw a bitmap to it. That's ok. But from then on my OnIdle() won't be called unless I move the mouse or press a key. As far as I found out this behaviour depends on the size of the created Wnd. If the mouse isn't in the client-area of the new Wnd during the creation, OnIdle is called. But only as long as I don't move the mouse(!) (no matter if inside or outside the new Wnd). Keypressing is ok.
Ownerdraw of the grid button. A singleton class implentation and usage.
Continuing from the fifth article about sudoku.
Open the project in visual studio.
Go to the class view – CGridButton should be visible as a class. R…
If you use Adobe Reader X it is possible you can't open OLE PDF documents in the standard.
The reason is the 'save box mode' in adobe reader X.
Many people think the protected Mode of adobe reader x is only to stop the write access.
But this fe…
With Secure Portal Encryption, the recipient is sent a link to their email address directing them to the email laundry delivery page. From there, the recipient will be required to enter a user name and password to enter the page. Once the recipient …