Activating the OK and CANCEL buttons on a dialog box using the F1 and F12 keys

I need to be able to let the user hit the F1 key to activate the CANCEL button and the F12 key to activate the OK button.

I tried setting up an accelerator table to do this, but I only seem to get the accelerator table to work with my MAIN dialog window,  

This is a POP-UP.

Any ideas on how to do this??
azarAsked:
Who is Participating?
 
tflaiConnect With a Mentor Commented:
A popup modal dialog box handles its own message and doesn't pass back up to the parent.  I think that's your problem.
0
 
tflaiCommented:
Add your handler for PreTranslateMessage and catch the key pressed there:
----------
BOOL CMyDlg::PreTranslateMessage(MSG* pMsg)
{
if (pMsg->message == WM_KEYDOWN)
{
switch(pMsg->wParam)
{
case VK_F1:
CDialog::OnCancel();  
return TRUE;
case VK_F12:
CDialog::OnOK();
return TRUE;
}
}
return CDialog::PreTranslateMessage(pMsg);
}
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azarAuthor Commented:
That is how I originally tried it and nothing happens - e.g. the function key is never seen by the code.

I tried BOTH that apporach and another - see the code below (I commented out the first try).

NEITHER work for the pop-up windows - only for the main dialog box.

Any idea why?


/////////////////////////////////////////////////////////////////////////////
// NewPatient messCatheterLength handlers

/*
 * Accelerator table data structure. This has been set up arbitrarily
 * and may be altered depending on the desired functionality.
 */
#define TABLELENGTH 2

typedef struct {
    BYTE cChar;      
    BYTE cVirtKey;
    WORD wID;
} Accelerator;


/*
 * Array of accelerator keys. For demonstration purposes, these values
 * are predefined. An application could read in the
 * user's keystrokes and assign these values at run time or from an
 * INI file.
 */

#define VKCTRL 5
#define VKSHFT 6
#define IDD_UNDEFINED  999


Accelerator NPAccTable[TABLELENGTH] =   {
                {NULL, VK_F12, IDOK},                          //F12 will activate the Exit Button
                {NULL, VK_F1, IDCANCEL},                    //F1 will activate the Cancel Button
                                      };

/////////////////////////////////////////////////////////////////////////////
// dpp message handlers

BOOL NewPatient::ActivateMenuItem(HWND hWnd,
                      WORD wID)
{
      SendMessage(WM_COMMAND, wID, 0L);
      return TRUE;  //key combination found and processed
}

UINT NewPatient::OnGetDlgCode()
{  
      return CDialog::OnGetDlgCode()|DLGC_WANTMESSAGE;
//      return CDialog::OnGetDlgCode()|DLGC_WANTALLKEYS;
}  



BOOL NewPatient::PreTranslateMessage(MSG* pMsg)
{
   if (pMsg->message == WM_KEYDOWN)
         {
         switch(pMsg->wParam)
               {
               case VK_F1:
                     CDialog::OnCancel();  
                     return TRUE;
               case VK_F12:
                     CDialog::OnOK();
                     return TRUE;
               }
      }
   return CDialog::PreTranslateMessage(pMsg);
}                                            
                                 

           
BOOL NewPatient::CheckSpecialKeys(MSG* lpMsg)
{
      int ii = 0;
      ii++;
      if (lpMsg->message == WM_KEYDOWN)  
      {  
            ii++;

        // Since the user has hit a key, see if it is in our table of special ones
               for (int i = 0; i < TABLELENGTH; i++)  //check table for a match
            {
          // See if the key the user hit is in the table of special ones
              if ((lpMsg->wParam == NPAccTable[i].cVirtKey) && (NPAccTable[i].wID != IDD_UNDEFINED))  // key is in the table and is defined
          {
                int ii = 4;
               switch (NPAccTable[i].cVirtKey)
            {
                  case VK_F1:  //is F1 down?
                         // Cancel any changes made
                         ActivateMenuItem(this->m_hWnd, NPAccTable[i].wID);
                         OnCancel();
                              return TRUE;
                  break;

                  case VK_F12:  //is F10 down?
                              // Return Happy  
                              CDialog::OnOK();
                              return TRUE;
                     break;
            } //end switch
              }
            } //end for loop
      }
         return FALSE;    //key combination not found in accelerator table
}

//   BOOL NewPatient::PreTranslateMessage( MSG* pMsg )
//{                  
//      int ii = 0;
//      ii++;
//      if (CheckSpecialKeys(pMsg)) /* application defined */
//          return TRUE;            
//    else
//         return CDialog::PreTranslateMessage( pMsg );
//}

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alexoCommented:
You can subclass the dialog.
See http://www.frogpond.org/~markg

0
 
alan93Commented:
This worked for me.  Allows your Dialog to read the accelerator table.

BOOL CYourDlg::PreTranslateMessage(MSG* pMsg)
{

            CYourApp *pDoc = (CYourApp*)AfxGetApp();
if (!(pDoc->ghAccelTable && ::TranslateAccelerator(m_hWnd,pDoc->ghAccelTable,pMsg)))
 {
            return CDialog::PreTranslateMessage(pMsg);
      
 }
else

      return TRUE;
      return CDialog::PreTranslateMessage(pMsg);
}
0
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