Drawing Text with DirectX
Posted on 1998-03-31
I would like to know what I would need to do to map ttf's to be able to draw them as graphics in DirectX, I really don't want to get the DC and use textout or drawtext, because I don't want to lose the speed benefits of DirectX. Basically, I am currently working on a stupid little program, and I need to put some text on my screen. I am runing in 640x480x256 full screen, and need to display things like score. Any help would be appreciated.