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Zainal062797

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Double Buffer On VGA Cards

Is it possible to create a "double buffer" in a VGA card memory as opposed to creating it in main memory using GDI functions? I am hoping that by doing so, I would be able to take advantage of the card's chip to make my application run faster.
If the answer is no, then is there a way to access the hardware to do so but without resorting  to DirectDraw ?

Thank you.
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stevemiller

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