256 color images in C++Builder

   I want to put a 256-color image into a resource file using the Image Editor. When I close it, and then open it again the image is uncolored - it appears like it has 16 colors. Maybe you know a better resource editor?

By the way, how to put an avi animation into an resource file?
procerAsked:
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interCommented:
Hi,
to do the first one the good old Borland's Resource Workshop is my favorite. But if you do not have that you can do it by hand as follows:

Say you have bitmap1.bmp and bitmap2.bmp you want to add your project

prepare a text file called mybitmap.rc and write in:

101 BITMAP "C:\<path to bitmaps>\bitmap1.bmp"
102 BITMAP "C:\<path to bitmaps>\bitmap2.bmp"
etc..
then from dos run the brcc32 (which will be in your bin directory, if there is no path to there write C:\program files\borland\bc3\bin\brcc32 e.g.)
brcc mybitmap.rc
this will create mybitmap.res having 101 and 102 points to your bitmaps. Then add it to your resource statements.

Regarding the 2nd question, I do it as follows:(I do not know how to do as above)
1 - Select the avi file to include
2 - create a custom resource type called AVI (or anything) add the resource from file
3 - Recompile the res
4 - Load the file play it from the resource.
But the above solution may work by just adding
100 AVI1 "c:\myclip.avi"
but I am not sure
Regards,
Igor
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procerAuthor Commented:
Thank you very much. You helped me a lot.

Adam.
0
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