Java Interface Question

I am trying to organize the code in one of my applets so that the initial graphics screen generation is done in a separate class from the "main" class. Here is a simple example of my problem. I am trying to get the Hammer class to draw a label on the screen - but it will not. If I put the new_label code in the "main" classTest class it works fine. I think I am missing some simple fundamental concept here.

import java.applet.Applet;

public class classTest extends Applet
{
    public void init()
    {
        Hammer h = new Hammer();
    }

}
class Hammer extends Frame
{
    Hammer()
    {  
        java.awt.Label new_label;
       
            setLayout(null);
              new_label = new java.awt.Label("New Label");
            new_label.reshape(5,5,100,18);
            add(new_label);
            }
}

Thanks
boones
boonesAsked:
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evijayCommented:
You forgot one small thing. You have to add statement

h.setVisible(true);

in the init () method after creating hammer object.


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aziz061097Commented:
Did you try doing a h.setVisible(true) in the init ?
0
evijayCommented:
May be you need to try h.setVisible(true) in start() method of applet not in init. I am sorry for that error.

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aziz061097Commented:
The following skeleton is something you can use if you want a solution with Interfaces.

public interface ITestInterface
{
      public abstract void
              Method1 (
 
                  );
      public abstract void
            Method2(
                  );
}




public class TestFrame extends Frame implements ITestInterface
 {
//Implement your UI here


  public void Method1 (){
                       }
 

  public void Method2 (){
                       }
}



public class LogicTest {
      public LogicTest(ITestInterface callingFrame ){
      _callingFrame=callingFrame ;

      _callingFrame.Method1();

}
}
0
boonesAuthor Commented:
Evijay,

Your answer does make the code work but not the way I expected. I will give you additional points if you can answer me this. When the code is executed it creates a separate window for my program I do not want this. I do not want a separate window for my applet I want the applet to run in the browser window. How can I tweak my code for this while maintaining the screen initialization calls in the separate class? Thanks.

Aziz, thank you for your comments, they also have been helpful.

Boones
0
evijayCommented:

        import java.applet.Applet;

        public class classTest extends Applet
        {
            public void init()
            {
                Hammer h = new Hammer(this);
            }

        }
        class Hammer
        {
           Applet m_app;
            Hammer(Applet app)
            {    
              m_app = app;            
   java.awt.Label new_label;
                 
       app. setLayout(null);
                new_label = new java.awt.Label("New Label");
        new_label.reshape(5,5,100,18);
        app.add(new_label);
        }
        }

this may require some modification. try it.

0
boonesAuthor Commented:
Adjusted points to 250
0
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