Keyboard...

I'm makeing a game where I have to move around human with arrow keys. When I change
the direction the human stops for a short time. I have tried with port $60 but it is still the same.
The value in buffer remains the same and after a short time it changes. But I want to get the
value of the button when I press it.
Please help me.
ssdjgru1Asked:
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kellyjjCommented:
Here is some assembler code that will do what you want:

      asm
      begin
            mov ax,0;
            mov ah,0x10;
            int 16h;
            mov key_char,al;
            mov extn_char,ah;
      end;

You will want to first check to make sure a a key was pressed  ( by calling the boolean func  keypressed  )  then you call this code.  You shoud be able to put this inside a procedure.   This will remove the key pressed from the buffer.  Note:  if no key has been pressed and this code gets called it will just sit there waiting for a key to be pressed.  I hope this helps

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ssdjgru1Author Commented:
Thanx for the code man... it works :))
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