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How to display vertically oriented text? (VC++ 4.0)

Posted on 1998-06-14
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Last Modified: 2010-08-05
Is there a way to display vertically oriented text using the standard text
functions of the CDC classlike "TextOut" or "SetTextAlign"? In the MFC
help files I have found no hint on how to do this.
If it is not possible with the standard methods, how can I do that at all?
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Question by:rernst
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nietod earned 150 total points
ID: 1165884
answer coming.
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by:nietod
ID: 1165885
You specify this when you create the font.  
The escapement is the angle the text goes in as succesive characters are drawn.  An escapement of 0 draws from left to right (for left to right fonts).    And escapement of 90 degrees (900) will cause the text to be drawn vertically.

continues.
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by:nietod
ID: 1165886
There is another related quantity that is specified when you create the font.  The orientation.  The orientation specifies the angle of each character within the line of text.  For example, If the orientation equals the escapement, the characters are not tilted with respect to the direction the text is being drawn in.  If the escapement is 0, the characters always appear upright, regardless of the direction the text is draw in.  Does that make sense?

On windows 95, you must specify that the orientation equals the escapement.  This means when you draw vertical text, the characters will be on their sides.  If that is not what you want, let me know, there is another way, but much more work.
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by:rernst
ID: 1165887
Thank you, Nietod,

  this is exactly what I've been looking for. After going through the VC++ help once
again I finally found that CFont::CreateFont provides two parameters, nEscapement
and nOrientation, where one can specify the desired values. So far I have always used
the CreatePointFont function because you have to specify only 3 parameters and
so it looked much more convenient to me.

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by:nietod
ID: 1165888
Your welcome.  I would have made more clear where these parameters were used.  But I don't  use MFC and the two API functions for creating fonts both take these paremeters  (And several hundred more. Well not hundreds, but it seems that way.)
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