Socket Buffer length

Is there any way to tell the length of the in-Buffer for a socket without disturbing the data in the buffer?
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piano_boxerConnect With a Mentor Commented:
You can get the number of bytes pending in the sockets inputbuffer by calling CAsyncSocket::IOCtl():

"FIONREAD Determine the maximum number of bytes that can be read with one Receive call from this socket. The lpArgument parameter points at a DWORD in which IOCtl stores the result. If this socket is of type SOCK_STREAM, FIONREAD returns the total amount of data which can be read in a single Receive; this is normally the same as the total amount of data queued on the socket. If this socket is of type SOCK_DGRAM, FIONREAD returns the size of the first datagram queued on the socket".

CSomeSocket sock;

DWORD dwBytesAvail = 0;
sock.IOCtl(FIONREAD, &dwBytesAvail);
andy79Author Commented:
Edited text of question
andy79Author Commented:
I mean, the number of bytes in the buffer that are ready to be read.
Thats it!
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