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6 Button Gamepads

Posted on 1998-08-12
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Last Modified: 2008-03-06
I have a Phase 9 Phantom 2 6 button gamepad, but Win95 only supports up to 4 buttons. I have tried JoyEmu (which basically binds keystrokes to buttons on the pad) but this is not compatible with my bios. Is there any other way?
Microsoft seems to have no problems in supporting 10 buttons on their sidewinder, so why not just 6??
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Question by:Mr_Cheese
5 Comments
 
LVL 2

Expert Comment

by:hboys
ID: 1122659
Were there any driver disks with your gamepad?

Microsoft sidewinder gamepads have their drivers which are installed on Win95 before you can use the pad.

H.
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Author Comment

by:Mr_Cheese
ID: 1122660
yeah i know, there were no drivers with my pad, ideally i would like to find some drivers that support 6 buttons that work in win95
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Expert Comment

by:jadedid
ID: 1122661
Some of the game pad's will have 6 buttons, but only allow 4 buttons at a time.  Check to see if your gamepad has a switch that changes the 4 buttons that you use.  I had one that was the same way.     Jade
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Accepted Solution

by:
bios072698 earned 40 total points
ID: 1122662
Buttons 5 & 6 are probably special buttons that only work with games specifically programmed to support them. One corresponds to what would be a rudder control, and the other corresponds to what would be throttle control. Of course, to support all these functions, the gamepad will need to be plugged into a game port that supports two joysticks. And because they correspond to an axis instead of a button, it is unlikely that you would be able to program them for use in a game.

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Author Comment

by:Mr_Cheese
ID: 1122663
Yeah i already figured that one out, using the other two buttons as a rudder/throttle. Not good for games like MK4 tho.
thanx anyways
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