Posted on 1998-08-14
I've been playing around with MSVC 1.5 for a couple of weeks now, and I was wondering how those dithered backgrounds are created. As near as I can figure out, you start with a color, say blue (RGB(0,0,255)) and slice the background into small rectangles, darkening the blue (from 255 to 0) as you go, using a loop. But, I haven't been able to find a way to re-define a CBrush object. So, I have two questions:
1. Am I even on the right track?
2. If I'm right, how do you re-define a brush?
Thanks for any help.