?
Solved

play a wav??

Posted on 1998-08-21
10
Medium Priority
?
580 Views
Last Modified: 2008-02-01
how do I play a wav file in my program??
0
Comment
Question by:kag0
[X]
Welcome to Experts Exchange

Add your voice to the tech community where 5M+ people just like you are talking about what matters.

  • Help others & share knowledge
  • Earn cash & points
  • Learn & ask questions
  • 4
  • 3
  • 2
  • +1
10 Comments
 
LVL 10

Expert Comment

by:viktornet
ID: 1170937
Are you using C/C++ Builder???

Regards,
Viktor Ivanov
0
 
LVL 2

Accepted Solution

by:
warmcat earned 240 total points
ID: 1170938
PlaySound  
The PlaySound function plays a sound specified by the given filename, resource, or system event. (A system event may be associated with a sound in the registry or in the WIN.INI file.)

BOOL PlaySound( LPCSTR pszSound,
 
HMODULE hmod,
 
DWORD fdwSound
 
);
 


Parameters
pszSound

A string that specifies the sound to play. If this parameter is NULL, any currently playing waveform sound is stopped. To stop a non-waveform sound, specify SND_PURGE in the fdwSound parameter.

Three flags in fdwSound (SND_ALIAS, SND_FILENAME, and SND_RESOURCE) determine whether the name is interpreted as an alias for a system event, a filename, or a resource identifier. If none of these flags are specified, PlaySound searches the registry or the WIN.INI file for an association with the specified sound name. If an association is found, the sound event is played. If no association is found in the registry, the name is interpreted as a filename.

hmod

Handle of the executable file that contains the resource to be loaded. This parameter must be NULL unless SND_RESOURCE is specified in fdwSound.

fdwSound

Flags for playing the sound. The following values are defined:

SND_APPLICATION

The sound is played using an application-specific association.

SND_ALIAS

The pszSound parameter is a system-event alias in the registry or the WIN.INI file. Do not use with either SND_FILENAME or SND_RESOURCE.

SND_ALIAS_ID

The pszSound parameter is a predefined sound identifier.

SND_ASYNC

The sound is played asynchronously and PlaySound returns immediately after beginning the sound. To terminate an asynchronously played waveform sound, call PlaySound with pszSound set to NULL.

SND_FILENAME

The pszSound parameter is a filename.

SND_LOOP

The sound plays repeatedly until PlaySound is called again with the pszSound parameter set to NULL. You must also specify the SND_ASYNC flag to indicate an asynchronous sound event.

SND_MEMORY

A sound event’s file is loaded in RAM. The parameter specified by pszSound must point to an image of a sound in memory.

SND_NODEFAULT

No default sound event is used. If the sound cannot be found, PlaySound returns silently without playing the default sound.

SND_NOSTOP

The specified sound event will yield to another sound event that is already playing. If a sound cannot be played because the resource needed to generate that sound is busy playing another sound, the function immediately returns FALSE without playing the requested sound.

If this flag is not specified, PlaySound attempts to stop the currently playing sound so that the device can be used to play the new sound.

SND_NOWAIT

If the driver is busy, return immediately without playing the sound.

SND_PURGE

Sounds are to be stopped for the calling task. If pszSound is not NULL, all instances of the specified sound are stopped. If pszSound is NULL, all sounds that are playing on behalf of the calling task are stopped.

You must also specify the instance handle to stop SND_RESOURCE events.

SND_RESOURCE

The pszSound parameter is a resource identifier; hmod must identify the instance that contains the resource.

SND_SYNC

Synchronous playback of a sound event. PlaySound returns after the sound event completes.

Return Values
Returns TRUE if successful or FALSE otherwise.

Remarks
The sound specified by pszSound must fit into available physical memory and be playable by an installed waveform-audio device driver. PlaySound searches the following directories for sound files: the current directory; the Windows directory; the Windows system directory; directories listed in the PATH environment variable; and the list of directories mapped in a network. For more information about the directory search order, see the documentation for the OpenFile function.

If it cannot find the specified sound, PlaySound uses the default system event sound entry instead. If the function can find neither the system default entry nor the default sound, it makes no sound and returns FALSE.

0
 
LVL 10

Expert Comment

by:viktornet
ID: 1170939
This is actually a Delphi code.....

PlaySound(PChar(ListBox1.Items[ListBox1.ItemIndex]), 0, snd_Async);

which would be something like this in C++ Builder...

PlaySound(PChar(ListBox1->Items[ListBox1->ItemIndex]), 0, snd_Async);

I'm not sure if there is actually a PChar() but you figure it out...

Regards,
Viktor Ivanov
0
What does it mean to be "Always On"?

Is your cloud always on? With an Always On cloud you won't have to worry about downtime for maintenance or software application code updates, ensuring that your bottom line isn't affected.

 

Author Comment

by:kag0
ID: 1170940
I'm way out of my league here, I hope to understand that answer someday, but for now, I'm lost.
 An example program might put it into perspective for me.I'm using Borland 4.5.  
0
 

Author Comment

by:kag0
ID: 1170941
Adjusted points to 100
0
 
LVL 2

Expert Comment

by:warmcat
ID: 1170942
add a line to your program, along the lines of:

if(PlaySound( "c:\\windows\\media\\ding.wav", NULL, SND_FILENAME)==TRUE) {  // sound played okay

} else {  // trouble

}
   
Regards,

-Andy

0
 

Author Comment

by:kag0
ID: 1170943

Compiling SOUNDTRY.CPP:
Error : Call to undefined function 'PlaySound' in function main()
Error: Undefined symbol 'SND_FILENAME' in function main()

void main(void){
if(PlaySound( "c:\\wavefiles\\clay.wav", NULL, SND_FILENAME)==TRUE)
 {}
else{}
}should this work??
 any #includes i should add?
I can't do it.
0
 

Author Comment

by:kag0
ID: 1170944
A beginner would know more about this than I do. I'll have to go back and finish learning C first I think. Here's a few extra points
0
 
LVL 23

Expert Comment

by:chensu
ID: 1170945
#include <mmsystem.h>

You also need to link with winmm.lib.

0
 
LVL 2

Expert Comment

by:warmcat
ID: 1170946
Yes, it should work, as chensu says (and I forgot) you do need to include mmsystem.h, which defines PlaySound() and the matching symbols like SND_FILENAME.  Additionally, you need to add winmm.lib to the list of files in your project (at least that's how VC++ works, perhaps Borland requires you to explicitly list it as a library).  Don't worry, you're nearly there.
0

Featured Post

Free Tool: SSL Checker

Scans your site and returns information about your SSL implementation and certificate. Helpful for debugging and validating your SSL configuration.

One of a set of tools we are providing to everyone as a way of saying thank you for being a part of the community.

Question has a verified solution.

If you are experiencing a similar issue, please ask a related question

What is C++ STL?: STL stands for Standard Template Library and is a part of standard C++ libraries. It contains many useful data structures (containers) and algorithms, which can spare you a lot of the time. Today we will look at the STL Vector. …
Basic understanding on "OO- Object Orientation" is needed for designing a logical solution to solve a problem. Basic OOAD is a prerequisite for a coder to ensure that they follow the basic design of OO. This would help developers to understand the b…
The goal of the tutorial is to teach the user how to use functions in C++. The video will cover how to define functions, how to call functions and how to create functions prototypes. Microsoft Visual C++ 2010 Express will be used as a text editor an…
The goal of the video will be to teach the user the difference and consequence of passing data by value vs passing data by reference in C++. An example of passing data by value as well as an example of passing data by reference will be be given. Bot…
Suggested Courses

765 members asked questions and received personalized solutions in the past 7 days.

Join the community of 500,000 technology professionals and ask your questions.

Join & Ask a Question