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TOutline component

Posted on 1998-09-11
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Last Modified: 2008-02-20
I think this should be an easy one; I need a TOutline component where the elements can have different colors and/or fonts.
I've seen one once, but I deleted it, and I can't seem to loctate it again.

It MUST run on windows 3.1 (Delphi 1).

/Pede

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Question by:pede
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8 Comments
 
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Expert Comment

by:ZifNab
ID: 1339372
Hi pede,

 this one? (has corrected owner draw event)

 http://sunsite.icm.edu.pl/delphi/ftp/d10free/outlinep.zip

regards, Zif.
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Author Comment

by:pede
ID: 1339373
Sort of. You mean I should ownerdraw the text?

/Pede

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Expert Comment

by:ZifNab
ID: 1339374
Yep, why not?
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LVL 1

Author Comment

by:pede
ID: 1339375
OK, I will draw the text myself, but I dont really know how to start on this. Do you have a small example of a 'OnDrawItem'-procedure? I tried this line -  (Control as TOutline).Canvas.TextRect(Rect, 0,0, 'Test'); - and I expected that 'Test' would be drawn for every item in the tree, but I only got it once (in the top-left corner of the tree-canvas). And what about the lines connecting the items, and the bitmaps? They are all gone.

/Pede
 
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Author Comment

by:pede
ID: 1339376
Is the above the old bug of the TOutline? Maybe my project is still using the old one. I have now removed outline.dcu from /lib and I can still compile without errors. Are the lines (the connecting ones) supposed to be drawn by the control?

/Pede

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Author Comment

by:pede
ID: 1339377
OK, its all working now. Zifnab, please propose an answer so you can get your points ;)

/Pede

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Accepted Solution

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ZifNab earned 50 total points
ID: 1339378
Pede,

 I'm just on vacation now, just checking all these q'ns. I see I´ve to answer this one... are you sure? Everything Ok? If not, just say what's wrong, and when I'm back... I´ll try to help you further...

Zif.
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Author Comment

by:pede
ID: 1339379
I've got it all working now. Thank you for your help.

/Pede

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