hansell
asked on
In MCGA, Tell color of pixel in coordinate
I'm unfamiliar in how I could tell the color of a pixel for a specified coordinate. I am familiar in how i could do this if i was in text mode:
If Chr(mem[$b800:position]) = 'x' then
Where 'position' is the value for the coordinate, and x is the character that i'll do something with if it's there. This works for text mode, but how would I do a similar approach in MCGA? Would the $b800 thingy be different? I know the Chr thing wouldn't work, obviously. And I assume instead of having the 'x' you would have a color between 256. But I don't really know, that's why i'm asking (:
Thanks
PS: I hope i explained what I would like to know how to do good, if not please just leave me a comment asking for some more clarification...
If Chr(mem[$b800:position]) = 'x' then
Where 'position' is the value for the coordinate, and x is the character that i'll do something with if it's there. This works for text mode, but how would I do a similar approach in MCGA? Would the $b800 thingy be different? I know the Chr thing wouldn't work, obviously. And I assume instead of having the 'x' you would have a color between 256. But I don't really know, that's why i'm asking (:
Thanks
PS: I hope i explained what I would like to know how to do good, if not please just leave me a comment asking for some more clarification...
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Thanks, I thought for sure I was doomed (: This helped out a lot.
Thanks again