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Using wide pens on anisotropic DC's

Posted on 1998-10-01
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Last Modified: 2013-12-03
I have a DC that uses anisotropic mapping mode. I am trying to draw lines wider than 1 pixel onto this DC as follows:
 
ptarray[0].x=ptarray[0].y=0;
...
ptarray[5].x=2;         // Pen width
ptarray[5].y=0;        
DPtoLP (hDC,ptarray,6);
HeavyPenWidth=ptarray[5].x-ptarray[0].x;
hBluePen2=CreatePen(PS_SOLID,HeavyPenWidth,Disabled?RGB(128,128,128):RGB(0,0,128));

This works fine on Windows 95: the lines drawn with the pen look nicely "bold" compared to 1-pixel lines. However, on Windows NT, the lines drawn with the pen are HeavyPenWidth logical units wide and high. Because my mapping mode is far from the screen's aspect ratio, vertical lines are drawn wide, but horizontal lines are much thinner.

Is there a way of specifying the pen widths in device units? Changing the mapping mode is out of question.
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Question by:mikkon
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3 Comments
 
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Expert Comment

by:snoegler
ID: 1414943
No, there isn't. At least not using GDI functions - you _will_ need to change the mapping mode.
Isn't there a way to remap the old mapping mode manually to pixels? Then you'd just
need to recalculate the new line origins and draw it, and then change back to the old mode.
This should be possible, as the mapping mode is just a mathematic transformation.
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Author Comment

by:mikkon
ID: 1414944
Of course, you mean converting logical coordinates to device coordinates (LPtoDP), changing the mapping mode to MM_TEXT, drawing the line with device coordinates and changing back to the original mapping mode. Sound good; answer this question and you'll get the points.

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Accepted Solution

by:
snoegler earned 100 total points
ID: 1414945
Thank you - I forgot this LPtoDP function, which does the mapping for you. So i think 50% of
the points should go to yourself - but this isn't possible :)
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