how to draw??

how to draw in csplitterwnd...? derived from ceditview...
i want to draw a bitmap in one of the views

how??
eXcaliburAsked:
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VAM345Commented:
BOOL CMyChildFrame::OnCreateClient(LPCREATESTRUCT, CCreateContext* pContext)
{
      if (!m_wndSplitter.CreateStatic(this, 1, 2))
      {
            TRACE0("Failed to CreateStaticSplitter\n");
            return FALSE;
      }

      // add the second splitter pane - an input view in column 1
      if (!m_wndSplitter.CreateView(0, 1,
            pContext->m_pNewViewClass, CSize(0, 0), pContext))
      {
            TRACE0("Failed to create first pane\n");
            return FALSE;
      }

      // add the first splitter pane - the default view in column 0
      if (!m_wndSplitter.CreateView(0, 0,
            RUNTIME_CLASS(CMyView), CSize(180, 50), pContext))
      {
            TRACE0("Failed to create second pane\n");
            return FALSE;
      }

      // activate the input view
      SetActiveView((CView*)m_wndSplitter.GetPane(0,1));
      
      return TRUE;
}

0
 
ashishp092098Commented:
Forget the splitter for the time being...
Why would you derive from CEditView if you want to draw a bitmap in there? You should be deriving from CView and get your bitmap stuff working for it first. Once you have done that, same View class can also be used thru a splitter effortlessly.
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eXcaliburAuthor Commented:
i dun quite get u....
but i tried deriving from a CView, it works, so now how to turn the other pne into a text editor?
how can i get the handle to individual panes??
0
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