i have the following problem in D3:
i create a font and show some text on the screen.
But the real size of the font depends on the running system.
In every case is the screen-Resolution 640 x 480 pixel.
Under WIN98 the size of the text on the screen is
larger than on another pc under WIN95B (same resolution).
what is the reason ?
how can i manage that the real size on the screen will be the same in both cases ?
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