Friend Functions

How do you declare friend functions that are not part of the class . 2) How do you declare a friend that has an entire class, example friend class Stack<SE>.
jermynAsked:
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alexoConnect With a Mentor Commented:
Here's an example:

    class Class;

    class AnotherClass
    {
    public:
        void FriendMethod(Class& arg);
    };

    class Class
    {
        friend class FriendClass;
        friend void FriendFunc(Class&);
        friend void AnotherClass::FriendMethod(Class&);

    private:
        int privateMemeber;
    };

    void AnotherClass::FriendMethod(Class& arg) { arg.privateMemeber = 3; }

    class FriendClass
    {
    public:
        void Method(Class& arg) { arg.privateMemeber = 2; }
    };

    void FriendFunc(Class& arg) { arg.privateMemeber = 1; }

    void main()
    {
        Class obj;
        AnotherClass anotherObj;
        FriendClass friendObj;

        FriendFunc(obj);
        anotherObj.FriendMethod(obj);
        friendObj.Method(obj);
    }

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nietodCommented:
Welcome back, alexo!  ronslow is back too.
0
 
alexoCommented:
Not really back, just a brief visit.  Too much things to do, too little time.
I'm always reachable by email though.
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jermynAuthor Commented:
I'm still kinda lost, I have a declaration:

template < class SE >
class StackNode               // Facilitator class for the Stack class
{
  private:

    // Constructor
    StackNode ( const SE &elem, StackNode *nextPtr );

    // Data members
    SE element;         // Stack element
    StackNode *next;    // Pointer to the next element

  friend class Stack<SE>;
};

template < class SE >
class Stack
{
  public:

    // Constructor
    Stack ( int ignored = 0 );

    // Destructor
    ~Stack ();

    // Stack manipulation operations
    void push ( const SE &newElement );    // Push element
    SE pop ();                             // Pop element
    void clear ();                         // Clear stack

    // Stack status operations
    int empty () const;                    // Stack is empty
    int full () const;                     // Stack is full

    // Output the stack structure -- used in testing/debugging
    void showStructure () const;

    // In-lab operation
    Stack ( const Stack &valueStack );     // Copy constructor

  private:

    // Data member
    StackNode<SE> *top;   // Pointer to the top element
};
and these are som of the error messages I'm getting:

 error C2059: syntax error : '<'
 error C2238: unexpected token(s) preceding ';'
 error C2989: 'Stack' : template class has already been defined as a non-template class
 error C2059: syntax error : '<'
 error C2588: '::~Stack' : illegal global destructor

my question is how do I declare Stack?
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alexoCommented:
How do you define the member functions?

template <class SE>
Stack<SE>::Stack(int ignored)
{
    // Do something...
}

template <class SE>
Stack<SE>::~Stack()
{
    // Do something...
}

Etc...
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